

Sparing a boss will forfeit the spell and artifact rewards. There can only be one of these zones per world, and a Boss zone will always be the second-last zone per world. The Boss zone is a one-on-one combat encounter with one of the game's Bosses, determined by what world the player is on. There can only be one of these zones per world. One Step from Eden combines strategic deck-building and real-time action with rogue-like elements, giving you the chance to carve a path of mercy or. A bonus 5 Luck is applied for the reward. Upon completion instead of Spells a reward between 2 Artifacts is given: one random and one of 4 preset: Bandage, Luck Box, Paper Wallet or Undershirt. These cannot be saved and must be fought along with the structures.Ī Miniboss zone is a combat encounter with stronger enemies and sometimes includes hazards, hostages and timed Serapiles.

With Hell Pass 11 active, Evil Hostages have a chance of replacing the regular hostages. Hostages are in the line of fire and will die without intervention. Upon battle completion, a reward choice is given between 3 random pre- upgraded spells instead of normal spells.Ī Distress zone contains one of three scripted combat scenarios with 1 to 2 Hostages. Hazard zones contain a normal combat encounter, but adds random Hazards, Hostages, and timed Serapiles, making combat more chaotic. GFI spawn command cheat GFI SeedPlantSpeciesZ 1 1 0 Blueprint path spawn. Treasure zones contain a timed treasure chest and untimed Serapiles. Like the default User Created Plant Species Z, this one will also require. Clearing this zone does not grant rewards. The Dark Shop replaces the Shop zone in Dark worlds.

The Dark Shop zone also contains the Shopkeeper, but this time she enables usage of her Shop to spend health on items. If playing as the Shopkeeper, or if the Shopkeeper has been killed, Shop zones will be replaced with another combat zone. There can only be up to one Shop zone per world, regardless of type. The Shop zone contains the Shopkeeper, who enables usage of her Shop to trade Money for items. There can only be one of these zones per world. Upon most zone completions, a reward choice is given between 3 random spells.īattle zones contain a straightforward combat encounter, used to gain experience and Money.Ĭamp zones contain a campfire which drops 250 HP total in Heals, a Bunny, and the Shiso/ Gunner assists, if active. Zones can be passed through by more than one route. Routes are composed of several zones, leading to a Boss zone. Each zone you enter is identified with a specific symbol, allowing you to plan out your routes. The Worlds you traverse on the way to Eden are made up of sequences of Zones.
